News

  1. [Sep 2023] EdX Intro to Quantum Computing course rereleased
  2. [Aug 2021] Quantum Games NSF AISL proposal funded, in collaboration with UC Santa Barbara and UIUC
  3. [Aug 2020] Scratch Encore converted to full online instructin!
  4. [Aug 2020] TIPP&SEE ICER paper earns best paper award
  5. [Mar 2020] CANON Lab has 5 SIGCSE papers!
  6. [Oct 2019] $4M EIR Awarded to UC Irvine and UChicago
  7. [Sep 2018] Scratch Encore Modules 1-7 Released!
  8. [May 2018] Prof. Franklin testified at a Congressional Subcommittee Friday, May 18th at 8:15am CT
  9. [February 2018] NSF awards Quantum Computing Expeditions to UChicago
  10. [December 2017] CANON Research Lab highlighted in UChicago news
  11. [August 2017] Best Paper Award at ICER 2017
  12. [August 2017] New $2.5M grant from the National Science Foundation: LTEC (Learning Trajectories for Everyday Computing): Developing and researching 3rd, 4th, and 5th grade instructional units for fractions + CT.
  13. [April 2017] New $500K grant from the National Science Foundation: Comprehending Code: analyzing relationships between coding and reading comprehension to develop strategies to help struggling learners. 3 years, $500K.
  14. [March 2017] 3 papers at SIGCSE! an analysis of learning goals from research literature, analysis of 4th, 5th, and 6th grade work and implications for age-appropriate computing concepts, and insight into how a computing curriculum affects impressions of CS.
  15. [March 2016] Paper on the relationship between initialization in imperative languages and Scratch, a visual block-based language, and what that means for transitioning from Scratch to C, C++, or Java.
  16. [March 2016] Paper on our use of Universal Design for Learning, in our curriculum and learning environment, as well as accommodations, and modifications by teachers in the classrooms.
  17. [Feb 2016] DEPICT in the news! Our research project made the local Santa Barbara news for our CS for All work in elementary schools.
  18. [June 2015] Paper on how 4th grade students use programming constructs to provide interfaces for users with no explicit instruction presented at IDC (Interaction Design and Children).