
| More than three years
ago, I sat down and wrote a small rant on "why Blade of the Immortal is so
good" because I was making a fan page, and every good fan page
needs to have some idiot babbling on about why his or her choice of hobby
is the best. There the matter stood for the next two years, until
Macaroni sent me an email which disagreed
with my rant. I decided that it was time to update the rant, and so it
sat for at least another year. Now that I have finally reached the legal
drinking age, I have quaffed many beers and pondered Blade for a good 15
seconds. Here are the gems of my wisdom. (This really is only
half-serious, hence the jocular nature of the introduction.)
The revised, considerably shorter rant There is something that I have always despised in a story, whether it be book, movie or comic, with the exception of Norse sagas: the character who is always in the right, and the enemy who is always in the wrong. I think that it makes the story boring because that mindset over-simplifies most interactions between people. For instance, The Three Musketeers is a classic - great plot, great adventure, great writing. But Cardinal Richelieu and Lady de Winter and all the Musketeers are, in my opinion, quite boring characters. They're either good or bad, and that's that. This doesn't happen in Blade. Characters realise that people don't always do good, or bad. One of the main character, Rin, even acknowledges that in taking her revenge, she'll do what was done to her to somebody else, and repeat the cycle. But she also knows that that fact alone isn't enough to stop her from trying to avenge her parents. I can't help but be more intrigued by this than by a clearly delineated set of characters who only want an eye for an eye. Rin knows that in taking an eye for an eye, everybody who's left is blind. So, while I enjoy the terrific artwork, the intriguing plot, and the snappy dialouge, it's really the characterisation that does it for me. |
|
All of the legal stuff: Blade of the Immortal/Mugen no Jyuunin copyright Samura Hiroaki. All rights reserved. All characters created by Samura Hiroaki. First published in Japan 1994 by Kodansha Ltd., Tokyo. English translations arranged through Kodansha Ltd. New and adapted artwork and text copyright 1998 by Studio Proteus and Dark Horse Comics Inc. All other material copyright 1998 by Dark Horse Comics Inc. English translation done by Studio Proteus. So therefore none of this belongs to me, and this is merely a page of appreciation. Please treat it accordingly. |